Liam Gillick’s A Game of War (Terrain) calls attention to the impersonal brutality of war, and disrupting its seemingly normal presence in our brutalist culture. According to the Museum of Contemporary Art in Serralves, A Game of War is based on a commercialized war game inspired by “military theory and the European campaigns of Napoleon.” Gillick’s game looks like an oversized chess board, with game pieces eerily reminiscent of residential homes and apartment complexes. As part of the piece, Gillick has strategy game specialists compete against each other. To win the game, a player must destroy their opponent. Gillick’s piece thus makes a statement about the immorality of war, as innocent citizens suffer and die for the sake of military victories, often negotiated out of the line of fire. Gillick then asks viewers to question military strategy, and the power hierarchies and cruel detachment it reflects.